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State of Matter

683 bytes added, 18:58, 21 December 2018
About States of Matter
===About States of Matter===
: [[Material|Materials]] can be [[solid]], [[liquid]] or [[gas]].
: The '''state of matter''' can be changed altered by heating or cooling changing the [[temperature]] of the [[material]] or increasing or decreasing changing the [[pressure]] on the [[material]].
{| class="wikitable"
| style="height:20px; width:200px; text-align:center;" |[[Solid]]s hold their shape.
|-
|rowspan="2"|[[Particle]]s and are very close together.
| style="height:20px; width:200px; text-align:center;" |[[Solid]]s cannot be [[compressed]].
|-
| style="height:20px; width:200px; text-align:center;" |[[Particle]]s [[vibrate]].
| style="height:20px; width:200px; text-align:center;" |[[Thermal Conduction]] happens best in [[solid]]s.
|}
 
{| class="wikitable"
|+Liquids
|-
|'''Particle Diagram'''
|'''Particle Arrangement'''
|'''Property'''
|-
|rowspan="4"|[[File:ParticleModelLiquid.png|center|200px]]
|rowspan="2"|[[Particle]]s are free to move past each other.
| style="height:20px; width:200px; text-align:center;" |[[Liquid]]s can be poured.
|-
| style="height:20px; width:200px; text-align:center;" |[[Liquid]]s fit the shape of their container.
|-
|rowspan="2"|[[Particle]]s and close together.
| style="height:20px; width:200px; text-align:center;" |[[Liquid]]s cannot be [[compressed]].
|-
| style="height:20px; width:200px; text-align:center;" |[[Sound]] passes through [[liquid]]s faster than [[gas]]es.
|}