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Specular Reflection

1,114 bytes added, 08:55, 19 February 2019
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| style="height:20px; width:200px; text-align:center;" |[[Specular Reflection]] from the [[glass]] makes an [[image]] of the [[sky]] in the [[glass]].
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==Key Stage 4==
===Meaning===
[[Specular Reflection]] is when an [[Electromagntic Wave]] bounces off a flat surface to produce a an [[image]].
 
===About Specular Reflection===
: [[Specular Reflection]] happens from a shiny surface and makes an [[image]] (you can see a 'reflection').
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|[[File:SpecularReflectionDiagram.png|center|500px]]
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| style="height:20px; width:200px; text-align:center;" |[[Specular Reflection]] happens from a smooth surface. Parallel rays are '''reflected''' and stay parallel to one another.
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===The Law of Reflection===
: The Law of '''reflection''' states that the [[Angle of Incidence|angle of incidence]] is equal to the [[Angle of Reflection|angle of reflection]].
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|[[File:ReflectionDiagram.png|center|500px]]
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| style="height:20px; width:200px; text-align:center;" |The [[angle]] between the [[Incident Ray|incident ray]] and the [[normal]] ([[Angle of Incidence|angle of incidence]]) is the same as the [[angle]] between the [[Reflected Ray|reflected ray]] and the [[normal]] ([[Angle of Reflection|angle of reflection]]).
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